Open to remote worldwide
Hi! I'm
Sugam Gahatraj
a
UXUI Designer
from
Nepal
Designing scalable interfaces where clarity meets impact.
2024 – PRESENT)
I design scalable web and mobile interfaces with a focus on usability, clarity, and real product needs. Self-taught and result-driven — I translate user flows and business logic into interfaces that are practical to build and effortless to use.

1.8 +
years of experience
5+ Product Domains
(LMS, POS, HMS, Healthcare & ERP)
9+
projects finished
1.8+
Years of experience
5+ Product Domains
ERP,POS,HMS,Healthcare,LMS
9+
Projects finished
{01} — Featured projects
I blend creativity with technical expertise
{02} — Tools & Skills
My creative toolbox
{02} — Tools & Skills
My creative toolbox
{02} — Tools & Skills
My creative toolbox
Figma
Leading collaborative design tool
Figma
Leading collaborative design tool
Adobe Photoshop
Raster graphics editor by Adobe
Adobe Photoshop
Raster graphics editor by Adobe
Framer
No-code website builder
Framer
No-code website builder

Notion
All-in-one productivity workspace

Notion
All-in-one productivity workspace
{03} — My Experiences
Places that i have worked
{03} — My Experiences
Places that i have worked
{03} — My Experiences
Places that i have worked

Tuna Technology
Sep, 2024 - March, 2026

Tuna Technology
Sep, 2024 - March, 2026

Nebula Leap Technology
May, 2025 - Sep, 2025

Nebula Leap Technology
May, 2025 - Sep, 2025
SaaS
Restaurant POS, HMS, LMS, ERP
Website
Product, Service, E-commerce, Hotel
Mobile Apps
Healthcare, Vehicle Booking, Sales force Automation
SaaS
Restaurant POS, HMS, LMS, ERP
Website
Product, Service, E-commerce, Hotel
Mobile Apps
Healthcare, Vehicle Booking, Sales force Automation
{04} — Process
How i work
Research & Understanding
/
01
Before touching any design tool, I immerse myself in the problem — understanding the business, the users, and the landscape it exists in.
Requirement Gathering
Collect project briefs, documents, and relevant information.
Competitive Analysis
Study similar products to understand the market landscape.
Business Understanding
Dive deep into how the business operates and its workflows.
Problem Identification
Pinpoint the key pain points the product needs to solve.
Problem Definition
Define the problem space before any solution is explored.
Research & Understanding
/
01
Before touching any design tool, I immerse myself in the problem — understanding the business, the users, and the landscape it exists in.
Requirement Gathering
Collect project briefs, documents, and relevant information.
Competitive Analysis
Study similar products to understand the market landscape.
Business Understanding
Dive deep into how the business operates and its workflows.
Problem Identification
Pinpoint the key pain points the product needs to solve.
Problem Definition
Define the problem space before any solution is explored.
Research & Understanding
/
01
Before touching any design tool, I immerse myself in the problem — understanding the business, the users, and the landscape it exists in.
Requirement Gathering
Collect project briefs, documents, and relevant information.
Competitive Analysis
Study similar products to understand the market landscape.
Business Understanding
Dive deep into how the business operates and its workflows.
Problem Identification
Pinpoint the key pain points the product needs to solve.
Problem Definition
Define the problem space before any solution is explored.
Map Solutions & Journey
/
02
With the problem clearly defined, I begin shaping potential solutions — visualizing how users will move through the product and where the experience needs to be most intentional.
Solution Exploration
Identify design directions that serve users and business goals.
User Personas
Build personas that represent real target audiences and behaviours.
Information Architecture
Structure the product logic and content with a clear IA map.
User Flow Mapping
Visualize complete journeys and every critical decision point.
Edge Case Analysis
Anticipate gaps and overlooked scenarios within the flow.
Map Solutions & Journey
/
02
With the problem clearly defined, I begin shaping potential solutions — visualizing how users will move through the product and where the experience needs to be most intentional.
Solution Exploration
Identify design directions that serve users and business goals.
User Personas
Build personas that represent real target audiences and behaviours.
Information Architecture
Structure the product logic and content with a clear IA map.
User Flow Mapping
Visualize complete journeys and every critical decision point.
Edge Case Analysis
Anticipate gaps and overlooked scenarios within the flow.
Map Solutions & Journey
/
02
With the problem clearly defined, I begin shaping potential solutions — visualizing how users will move through the product and where the experience needs to be most intentional.
Solution Exploration
Identify design directions that serve users and business goals.
User Personas
Build personas that represent real target audiences and behaviours.
Information Architecture
Structure the product logic and content with a clear IA map.
User Flow Mapping
Visualize complete journeys and every critical decision point.
Edge Case Analysis
Anticipate gaps and overlooked scenarios within the flow.
Concept & Sketching.
/
03
Ideas take their first real shape here — rough, intentional, and grounded in research before a single high-fidelity pixel is placed.
Mood Boarding
Gather visual references to establish tone, style, and direction.
Initial Sketching
Translate early ideas into rough layouts to explore structure freely.
UX Structuring
Formalize the IA, user flows, and wireframe blueprints.
Content Hierarchy
Define what users see first and why before visual work begins.
Concept Validation
Cross-check the concept against the defined problem.
Concept & Sketching.
/
03
Ideas take their first real shape here — rough, intentional, and grounded in research before a single high-fidelity pixel is placed.
Mood Boarding
Gather visual references to establish tone, style, and direction.
Initial Sketching
Translate early ideas into rough layouts to explore structure freely.
UX Structuring
Formalize the IA, user flows, and wireframe blueprints.
Content Hierarchy
Define what users see first and why before visual work begins.
Concept Validation
Cross-check the concept against the defined problem.
Concept & Sketching.
/
03
Ideas take their first real shape here — rough, intentional, and grounded in research before a single high-fidelity pixel is placed.
Mood Boarding
Gather visual references to establish tone, style, and direction.
Initial Sketching
Translate early ideas into rough layouts to explore structure freely.
UX Structuring
Formalize the IA, user flows, and wireframe blueprints.
Content Hierarchy
Define what users see first and why before visual work begins.
Concept Validation
Cross-check the concept against the defined problem.
Crafting the Design
/
04
This is where structure becomes visual — building a scalable, polished product that is as logical as it is beautiful.
Branding Foundation
Establish the visual language — colors, typography, and tone.
Design System Setup
Build a scalable system of reusable, product-tailored components.
High-Fidelity UI
Bring wireframes to life with polished, production-ready designs.
Prototyping
Create interactive prototypes that simulate a realistic experience.
A/B Testing
Validate key design decisions with real comparative data.
Crafting the Design
/
04
This is where structure becomes visual — building a scalable, polished product that is as logical as it is beautiful.
Branding Foundation
Establish the visual language — colors, typography, and tone.
Design System Setup
Build a scalable system of reusable, product-tailored components.
High-Fidelity UI
Bring wireframes to life with polished, production-ready designs.
Prototyping
Create interactive prototypes that simulate a realistic experience.
A/B Testing
Validate key design decisions with real comparative data.
Crafting the Design
/
04
This is where structure becomes visual — building a scalable, polished product that is as logical as it is beautiful.
Branding Foundation
Establish the visual language — colors, typography, and tone.
Design System Setup
Build a scalable system of reusable, product-tailored components.
Prototyping
Create interactive prototypes that simulate a realistic experience.
A/B Testing
Validate key design decisions with real comparative data.
Testing & Handoff
/
05
The design is only complete when it has been tested, challenged, and proven — then handed off with full clarity for the team to build.
Client Presentation
Walk stakeholders through the prototype with clear rationale.
Usability Testing
Test with real users to surface friction and usability gaps.
Feedback Collection
Gather structured, actionable insights from clients and users.
Design Iteration
Refine the design based on validated feedback and findings.
Final Handoff
Deliver the approved design ready for development and publish.
Testing & Handoff
/
05
The design is only complete when it has been tested, challenged, and proven — then handed off with full clarity for the team to build.
Client Presentation
Walk stakeholders through the prototype with clear rationale.
Usability Testing
Test with real users to surface friction and usability gaps.
Feedback Collection
Gather structured, actionable insights from clients and users.
Design Iteration
Refine the design based on validated feedback and findings.
Final Handoff
Deliver the approved design ready for development and publish.
Testing & Handoff
/
05
The design is only complete when it has been tested, challenged, and proven — then handed off with full clarity for the team to build.
Client Presentation
Walk stakeholders through the prototype with clear rationale.
Usability Testing
Test with real users to surface friction and usability gaps.
Design Iteration
Refine the design based on validated feedback and findings.
Final Handoff
Deliver the approved design ready for development and publish.
5+
Experience
Product Domains
5+
Experience
Product Domains
1.8+
Years
of experience
1.8+
Years
of experience
9+
Projects
completed
9+
Projects
completed
{05} — Testimonials
Don’t take my
word for it
* The people I've worked with will.
4
/ 5
Sugam was a standout collaborator at Tuna Technology. He delivered clean UI systems, dev-ready prototypes, and clear documentation that made handoff effortless. Proactive and articulate — exactly the designer you want on serious projects. — Assistant CTO & Lead Developer, Tuna Technology

Akash Khatri
5.0
/ 5
Sugam delivered a complete, mobile-optimized product right on time. Working with him remotely was seamless — clear communicator, great at justifying decisions, and highly solution-oriented. A true collaborator. Will definitely work with him again. — CEO, Nebula Leap Technology

Kamal Karki
4.7
/ 5
Sugam came in self-taught and quickly handled complex enterprise and POS products across multiple projects — always on time. Proactive, fast learner, strong problem-solver. As his Design Team Lead, I'm proud of his growth and confident he'll add value anywhere he goes. — Design Team Lead, Tuna Technology

Er. Saroj Kunwar
4.8
/ 5
As someone new to UI/UX, Sugam supported me from day one. Collaborating with him, I was always impressed by his eagerness to find the right solutions and think beyond the obvious. Dedicated, friendly, and someone who crafts designs that speak for themselves. — Designer, Tuna Technology

Binita Aryal Chhetri
5.0
/ 5
Sugam was punctual, disciplined, and strong in his work ethic. He consistently delivered on time, maintained a positive environment, and was genuinely great with people. Talented, generous, and a pleasure to manage — any HR and leadership team would be happy to have him. — Saroj Panthi, Admin & HR, Tuna Technology

Saroj Panthi
4
/ 5
Sugam was a standout collaborator at Tuna Technology. He delivered clean UI systems, dev-ready prototypes, and clear documentation that made handoff effortless. Proactive and articulate — exactly the designer you want on serious projects. — Assistant CTO & Lead Developer, Tuna Technology

Akash Khatri
5.0
/ 5
Sugam delivered a complete, mobile-optimized product right on time. Working with him remotely was seamless — clear communicator, great at justifying decisions, and highly solution-oriented. A true collaborator. Will definitely work with him again. — CEO, Nebula Leap Technology

Kamal Karki
4.7
/ 5
Sugam came in self-taught and quickly handled complex enterprise and POS products across multiple projects — always on time. Proactive, fast learner, strong problem-solver. As his Design Team Lead, I'm proud of his growth and confident he'll add value anywhere he goes. — Design Team Lead, Tuna Technology

Er. Saroj Kunwar
4.8
/ 5
As someone new to UI/UX, Sugam supported me from day one. Collaborating with him, I was always impressed by his eagerness to find the right solutions and think beyond the obvious. Dedicated, friendly, and someone who crafts designs that speak for themselves. — Designer, Tuna Technology

Binita Aryal Chhetri
5.0
/ 5
Sugam was punctual, disciplined, and strong in his work ethic. He consistently delivered on time, maintained a positive environment, and was genuinely great with people. Talented, generous, and a pleasure to manage — any HR and leadership team would be happy to have him. — Saroj Panthi, Admin & HR, Tuna Technology

Saroj Panthi
4
/ 5
Sugam was a standout collaborator at Tuna Technology. He delivered clean UI systems, dev-ready prototypes, and clear documentation that made handoff effortless. Proactive and articulate — exactly the designer you want on serious projects. — Assistant CTO & Lead Developer, Tuna Technology

Akash Khatri
5.0
/ 5
Sugam delivered a complete, mobile-optimized product right on time. Working with him remotely was seamless — clear communicator, great at justifying decisions, and highly solution-oriented. A true collaborator. Will definitely work with him again. — CEO, Nebula Leap Technology

Kamal Karki
4.7
/ 5
Sugam came in self-taught and quickly handled complex enterprise and POS products across multiple projects — always on time. Proactive, fast learner, strong problem-solver. As his Design Team Lead, I'm proud of his growth and confident he'll add value anywhere he goes. — Design Team Lead, Tuna Technology

Er. Saroj Kunwar
4.8
/ 5
As someone new to UI/UX, Sugam supported me from day one. Collaborating with him, I was always impressed by his eagerness to find the right solutions and think beyond the obvious. Dedicated, friendly, and someone who crafts designs that speak for themselves. — Designer, Tuna Technology

Binita Aryal Chhetri
5.0
/ 5
Sugam was punctual, disciplined, and strong in his work ethic. He consistently delivered on time, maintained a positive environment, and was genuinely great with people. Talented, generous, and a pleasure to manage — any HR and leadership team would be happy to have him. — Saroj Panthi, Admin & HR, Tuna Technology

Saroj Panthi
{06} — FAQ
Got Questions?
Got Questions?
01/
What is your typical project timeline?
My project timeline typically ranges from 2 to 7 weeks, depending on the scale and complexity of the product. Smaller web or app projects can be completed within this range — or even sooner. Larger, more complex products may extend beyond it. Every timeline is driven entirely by the scope of the work, but on average, most projects land comfortably within this window. After an initial consultation, I'll outline a clear timeline with key milestones so you always know what to expect at every stage.
02/
Do you offer support during the development phase or if minimal changes are needed after design approval?
Absolutely. I offer post-design support to ensure the product is built exactly as intended. Minor adjustments — whether adding or removing features within the existing scope — are covered at no additional cost. However, if a completely new feature is required outside of the original scope, that will be discussed and priced separately. My goal is to make sure the transition from design to development is as smooth as possible.
03/
Can you work with existing brand guidelines and design systems?
Yes, absolutely. I'm fully comfortable working within existing brand guidelines and design systems. I have hands-on experience enhancing live products — whether that means refining existing features, maintaining visual consistency, or integrating new features that align seamlessly with the established system.
04/
How do you handle revisions and feedback?
Revisions and feedback are a crucial part of the process. I typically offer a set number of revision rounds to refine the design based on your input. I ensure clear communication throughout, so your vision is brought to life effectively.
05/
How do I get started?
Just reach out! We’ll discuss your needs, create a plan, and get to work on your product.
01/
What is your typical project timeline?
My project timeline typically ranges from 2 to 7 weeks, depending on the scale and complexity of the product. Smaller web or app projects can be completed within this range — or even sooner. Larger, more complex products may extend beyond it. Every timeline is driven entirely by the scope of the work, but on average, most projects land comfortably within this window. After an initial consultation, I'll outline a clear timeline with key milestones so you always know what to expect at every stage.
02/
Do you offer support during the development phase or if minimal changes are needed after design approval?
Absolutely. I offer post-design support to ensure the product is built exactly as intended. Minor adjustments — whether adding or removing features within the existing scope — are covered at no additional cost. However, if a completely new feature is required outside of the original scope, that will be discussed and priced separately. My goal is to make sure the transition from design to development is as smooth as possible.
03/
Can you work with existing brand guidelines and design systems?
Yes, absolutely. I'm fully comfortable working within existing brand guidelines and design systems. I have hands-on experience enhancing live products — whether that means refining existing features, maintaining visual consistency, or integrating new features that align seamlessly with the established system.
04/
How do you handle revisions and feedback?
Revisions and feedback are a crucial part of the process. I typically offer a set number of revision rounds to refine the design based on your input. I ensure clear communication throughout, so your vision is brought to life effectively.
05/
How do I get started?
Just reach out! We’ll discuss your needs, create a plan, and get to work on your product.
{07} — Contact me






